#include "Screen.h"
#include "Game.h"
#include "SimpleCollisionTest.h"
#include "Timeline.h"
#include "Timer.h"
#include "MainGameState.h"
#include "Memory.h"
#include "Graph.h"
#include "AntTweakBar.h"
#include "Search.h"
#include <glut.h>
#include <math.h>
#include "Memory.h"


#undef CreateWindow


int main(int i, char** c)
{
	TheGame::Instance()->LoadSettings("Assets/Settings.txt");
	Screen::Instance()->CreateWindow();
	TheTweakBar::Instance()->Init();

	TheGame::Instance()->SetGameState(TheMainGameState::Instance());
	TheGame::Instance()->Start();


	return 0;
}


